References
| summary | ||
| public | V dispatcher: {"addStateChangeEventListener": *, "addStorageUpdateEventListener": *, "addReplayUpdateEventListener": *} | |
| public | V events: {"ClickEvent": *, "InputEvent": *} | |
| public | V state: {"DOMREPLAY_STATE_REPLAY": *, "DOMREPLAY_STATE_RECORD": *, "DOMREPLAY_STATE_READY": *, "stateIsReplay": *, "stateIsRecord": *, "stateIsReady": *} | |
domreplay
| summary | ||
| public | ||
| public | Thrown when the framework is wrongly used. | |
| public | Extend this when implementing custom events that should be recorded/replayed. | |
| public | Use this singleton to register events you want to record/replay. | |
| public | C Replay Replay singleton takes care of replay. | |
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| public | C Storage Stores information about the events recorded into local storage. | |
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| public | F addReplayUpdateEventListener(func: function) Adds an event event listener to the replay update event. | |
| public | F addStateChangeEventListener(func: function) Adds an event listener to the state change event. | |
| public | F addStorageUpdateEventListener(func: function) Adds an event listener to the storage update event. | |
| public | F dispatchReplayUpdateEventListener(update: Object) Replay update event dispatcher | |
| public | F dispatchStateChangeEvent(state: String) State change event dispatcher. | |
| public | F dispatchStorageUpdateEvent(update: Object) Storage update event dispatcher. | |
| public | F createStateError(message: *): {"type": *, "message": *} | |
| public | F createStorageError(message: *): {"type": *, "message": *} | |
| public | Clears the state storage | |
| public | Gets the state from localstorage | |
| public | F setStateReady(force: Boolean): * Sets the state to ready. | |
| public | F setStateRecord(force: Boolean): Promise Set state safely to record. | |
| public | F setStateReplay(force: Boolean): Promise Set state safely to replay. | |
| public | F stateIsReady(): Boolean True if state is Ready | |
| public | F stateIsRecord(): Boolean True if state is Record | |
| public | F stateIsReplay(): Boolean True if state is Replay | |
| public | Constants and error objects which is thrown | |
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| public | ||
| public | V logger: js/domreplay/logger.js~Logger | |
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domreplay/defaultEvents
| summary | ||
| public | Basic Click Event. | |
| public | Basic Input Event. | |
domreplay/domhound
hud/buttons
| summary | ||
| public | ||
hud/containers
| summary | ||
| public | ||
