References
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public | V dispatcher: {"addStateChangeEventListener": *, "addStorageUpdateEventListener": *, "addReplayUpdateEventListener": *} | |
public | V events: {"ClickEvent": *, "InputEvent": *} | |
public | V state: {"DOMREPLAY_STATE_REPLAY": *, "DOMREPLAY_STATE_RECORD": *, "DOMREPLAY_STATE_READY": *, "stateIsReplay": *, "stateIsRecord": *, "stateIsReady": *} |
domreplay
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public | Thrown when the framework is wrongly used. | |
public | Extend this when implementing custom events that should be recorded/replayed. | |
public | Use this singleton to register events you want to record/replay. | |
public | C Replay Replay singleton takes care of replay. | |
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public | C Storage Stores information about the events recorded into local storage. | |
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public | F addReplayUpdateEventListener(func: function) Adds an event event listener to the replay update event. | |
public | F addStateChangeEventListener(func: function) Adds an event listener to the state change event. | |
public | F addStorageUpdateEventListener(func: function) Adds an event listener to the storage update event. | |
public | F dispatchReplayUpdateEventListener(update: Object) Replay update event dispatcher | |
public | F dispatchStateChangeEvent(state: String) State change event dispatcher. | |
public | F dispatchStorageUpdateEvent(update: Object) Storage update event dispatcher. | |
public | F createStateError(message: *): {"type": *, "message": *} | |
public | F createStorageError(message: *): {"type": *, "message": *} | |
public | Clears the state storage | |
public | Gets the state from localstorage | |
public | F setStateReady(force: Boolean): * Sets the state to ready. | |
public | F setStateRecord(force: Boolean): Promise Set state safely to record. | |
public | F setStateReplay(force: Boolean): Promise Set state safely to replay. | |
public | F stateIsReady(): Boolean True if state is Ready | |
public | F stateIsRecord(): Boolean True if state is Record | |
public | F stateIsReplay(): Boolean True if state is Replay | |
public | Constants and error objects which is thrown | |
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public | V logger: js/domreplay/logger.js~Logger | |
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domreplay/defaultEvents
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public | Basic Click Event. | |
public | Basic Input Event. |
domreplay/domhound
hud/buttons
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public |
hud/containers
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public |